Jan 28, 2008, 08:05 PM // 20:05
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#41
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Jungle Guide
Join Date: May 2005
Location: USA
Guild: Karr's Castle
Profession: W/E
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Quote:
Originally Posted by Sha Noran
Wahh, ANet is learning that their business model is inferior to others and they might copy parts in order to make more money, q.q.
I would laugh at all of you who don't understand that $15 a month is worth it to filter out the whiny noobs like the people who saturate Guild Wars.
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Yeah cuz everyone in WoW is mature.. wait.. strike that, reverse it..
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Jan 28, 2008, 08:06 PM // 20:06
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#42
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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I'm not going to buy it without trying it.
IF you can't get all skills and professions with a single character and smells like grind spirit, I won't buy it.
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Jan 28, 2008, 08:07 PM // 20:07
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#43
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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Quote:
Originally Posted by Shawn The Divine
If warriors are aggro-holding tanks, I probably won't buy it. In fact I'd like it best if there wasn't a way to make a tank character at all, then it would force people to not suck at the game.
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Yeah I agree with this statement.
Also Anet is not stupid enough to do that. Higher levels could mean more content if they do it right and don't make all lower level content short. So that would be a good thing.
You guys are just not thinking outside the MMO box, that's all.
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Jan 28, 2008, 08:08 PM // 20:08
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#44
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Esan
In our other story, what would you do if GW2 turns out to be a sidescrolling platformer! A text adventure! A three horned zebra! A unicorn riding a bicycle!
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Are you suggesting that the OP is... excessive in his contingency planning?!
Hah! Wont YOU look silly when GW2 turns out to be a yellow shade of mauve!
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Jan 28, 2008, 08:10 PM // 20:10
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#45
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Play it untill my fingers bleed.
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Jan 28, 2008, 08:16 PM // 20:16
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#46
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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I look at it this way, GW 2 is going to be GW 1 with tacked on features from other MMO’s. With all the features, we have heard about including swimming, jumping, persistence world system, higher-level cap, and excreta, are features that have been in other past MMO’s.
Nevertheless let’s take the higher GW 2 level-cap for instance, and assume it will have that GW 1 feel to it. For example, in GW 1, you have your PC at level 20 max and the creatures you fight are sometimes level 30+. Which could mean that when you play GW 2 and get to the max level (let’s say level 50) you will be playing against a much higher level creatures then yourselves (probably level 75+). Therefore, the AI will not actually be smarter it will just be more powerful, with some type of godly monster skill.
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Jan 28, 2008, 08:32 PM // 20:32
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#47
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Furnace Stoker
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I just wouldn't believe if Anet just cloned some other mmos. They were never going the same way as others, always wanted to keep it different.
High or better no level cap, persistent explorable areas, full 3d environment are just improvements, they don't mean all the game will be alike the others. They went cheapway with many elements of GW1 to allow the game to have no monthly fees. Now that the technology advanced they are able to offer much more at the same cost. What we will get is a new better GW.
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Jan 28, 2008, 08:34 PM // 20:34
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#48
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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This reminds me of the guild called "World Of Charrcraft [GWII]" that I saw once.
Guild Wars 2: Attack of the Clone(MMO)
As long as there's no monthly fee, and that it continues GW1's business model, I'll play it.
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Jan 28, 2008, 08:37 PM // 20:37
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#49
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Yawgmoth
High or better no level cap, persistent explorable areas,...
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It was improvement that GW1 did NOT feature these things...
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Jan 28, 2008, 08:43 PM // 20:43
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#50
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Wilds Pathfinder
Join Date: Oct 2007
Location: :D:D
Profession: D/W
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unless it has a fee, i can adapt .
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Jan 28, 2008, 08:49 PM // 20:49
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#51
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Wilds Pathfinder
Join Date: Oct 2007
Location: :D:D
Profession: D/W
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Quote:
Originally Posted by Nemo the Capitalist
sadly realize i wasted 60 bucks...
swiftly get a hammer and break cd disc
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that wont work, you can dl the client. Smash your laptop/PC (didn't mention MACS because we all know they are inferior )
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Jan 28, 2008, 08:50 PM // 20:50
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#52
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Wilds Pathfinder
Join Date: Jul 2006
Location: Top Rating Loss Guild 5/25
Guild: Maybe.. I don't really know.
Profession: R/
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Agreed with others, the low level cap IMO was definitely an improvement over countless other MMO's.
If its as the OP described, I will be drop kicking it and sending it to Anet.
But I'm optimistic and highly doubt that will happen =D
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Jan 28, 2008, 08:52 PM // 20:52
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#53
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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Quote:
Originally Posted by Sha Noran
Wahh, ANet is learning that their business model is inferior to others and they might copy parts in order to make more money, q.q.
I would laugh at all of you who don't understand that $15 a month is worth it to filter out the whiny noobs like the people who saturate Guild Wars.
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i played wow for 2 years before i finally wanted to cut myself from the single worst community next to halo i've ever seen on an online game.
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Jan 28, 2008, 08:54 PM // 20:54
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#54
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Krytan Explorer
Join Date: May 2006
Location: South America
Guild: Naked Stalkers of America[Nude]
Profession: W/
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I dont believe GW2 will be another clone.
But, I believe it will be like GW1+grind+grief. Hope Im wrong.
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Jan 28, 2008, 09:23 PM // 21:23
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#55
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Desert Nomad
Join Date: Mar 2005
Location: Paradise
Guild: Agency Of Forbidden Fruits [Oot]
Profession: R/A
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Quote:
Originally Posted by Darksun
GW2 may not be everyone's cup of tea, but one thing I'm sure of; it won't be a clone. GW did waaaay too much that was unique for GW2 to be a clone. even if they kept it 1/2 the same it would stand out from the throngs of boring 20million stat, skill treed, lame combat, generic mmos.
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Thats where im putting my money
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